Monday, May 4, 2009

GUI and Interaction

There are some check points in the places that be needed to explain about. The mouse curser would be changed to a special icon when the user collides to these points. By left click on the mouse the user can see and hear the information about that place and the user can cancel the action by right clicking on mouse.



































Friday, May 1, 2009

Crowd Simulation

Characters are walking inside the environment along defined pathes.since real time processing of each animated character is quite heavy so they are low poly with small size of textures.